1
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Intro
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118 位听众
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2
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Why Minecraft is a Technical Feat | Explaining the Engineering Behind an Indie Icon
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78 位听众
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3
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The Problems
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57 位听众
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4
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The Stack Overflow Age
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53 位听众
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5
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Closed Questions
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43 位听众
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不想看到广告?马上升级
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6
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Conclusion
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36 位听众
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7
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The Tyrannical Mods of Stack Overflow
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27 位听众
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8
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Morphing Animations
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13 位听众
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9
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Coding a Timeline
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11 位听众
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10
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Adding Multiplayer, Colored Lights, and More | Coding Minecraft Devlog #2
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10 位听众
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11
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Audio Waveform Previews
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9 位听众
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12
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The First Square
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9 位听众
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13
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Code Highlighting
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8 位听众
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14
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Cubes and Chunks
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8 位听众
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15
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LaTeX
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7 位听众
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16
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Adding 3D Support
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7 位听众
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17
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Optimizing Stuff
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6 位听众
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18
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Viewports and Gizmos
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6 位听众
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19
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Baseline
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5 位听众
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20
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BigO Complexity
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5 位听众
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21
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SVGs
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5 位听众
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22
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Entity Component System
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5 位听众
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23
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The Math Behind Font Rasterization | How it Works
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5 位听众
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24
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Definitive Guide to Creating a Window | How to Code Minecraft Ep. 1
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4 位听众
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25
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Complexity
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4 位听众
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不想看到广告?马上升级
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26
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Current State
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4 位听众
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27
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I Coded a Video Editor (and it kind of sucks)
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3 位听众
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28
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OpenGL AZDO
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3 位听众
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29
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Lighting
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3 位听众
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30
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Buffers in OpenGL | How to Code Minecraft Ep. 2
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3 位听众
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31
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I Coded Minecraft in *Only* 3 MONTHS!!!!
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3 位听众
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32
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BigO = Performance! And other lies programmers tell themselves!!
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3 位听众
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33
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Textures in OpenGL | How to Code Minecraft Ep. 4
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2 位听众
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34
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Font Rendering and HUDs
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2 位听众
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35
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I Coded a Editor (and it kind of sucks)
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1 位听众
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36
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How OpenGL Graphics Programming Works | Coding a 2D Game Engine in Java #4
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1 位听众
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37
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I Coded Minecraft in *Only* 3 MONTHS
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1 位听众
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38
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Basic Vector Math | Coding a 2D Physics Engine in Java #2
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1 位听众
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39
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Intro and Roadmap | Coding a 2D Physics Engine in Java #1
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1 位听众
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40
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Creating 2D Primitives | Coding a 2D Physics Engine in Java #3
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1 位听众
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