1
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hard magic systems in fantasy
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214 位听众
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2
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Magic Systems and Handling Power Escalation
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84 位听众
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3
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soft magic systems in fantasy
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66 位听众
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4
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magic systems and storytelling
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46 位听众
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5
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intro
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37 位听众
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不想看到广告?马上升级
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6
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how to kill your main character
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29 位听众
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7
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final battles
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25 位听众
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8
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the chosen one
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21 位听众
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9
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Origins
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15 位听众
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10
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Summary!
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15 位听众
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11
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SURPRISE
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15 位听众
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12
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What is subtext?
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15 位听众
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13
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Dialogue tags versus action tags
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14 位听众
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14
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How to deliver exposition PART ONE
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13 位听众
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15
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Subtext is important
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13 位听众
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16
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Character voice and making characters sound different!
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12 位听众
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17
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Let your damn characters talk!
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12 位听众
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18
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I am sad (or stories without subtext)
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12 位听众
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19
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Easier and Harder types of subtext to use
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11 位听众
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20
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Specific Techniques
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11 位听众
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21
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the first chapter
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10 位听众
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22
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Redemption Arcs!
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10 位听众
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23
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Flashbacks and Backstory
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10 位听众
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24
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It's okay if characters sound the same (sometimes)
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9 位听众
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25
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Realistic dialogue?
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9 位听众
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不想看到广告?马上升级
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26
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Dialogue vs summarising
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9 位听众
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27
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Thematic Subtext is hard
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9 位听众
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28
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Vivid character descriptions
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8 位听众
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29
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How to Master Pacing!
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7 位听众
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30
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Prologues
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7 位听众
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31
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Fight Scenes!
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7 位听众
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32
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Dark Lords!
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7 位听众
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33
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Hard magic systems
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5 位听众
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34
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Design
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5 位听众
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35
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Posture, Movement, and Facial Expressions
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5 位听众
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36
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Tell Us About Who They Are
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5 位听众
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37
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Limitations
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4 位听众
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38
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The Darkest Hour EXPLAINED
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4 位听众
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39
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Summary
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4 位听众
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40
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Villains
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4 位听众
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41
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First Person
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4 位听众
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42
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On Writing
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3 位听众
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43
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Making Success Meaningful
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3 位听众
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44
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Character Arcs
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3 位听众
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45
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COMPLICATE THE PLOT
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3 位听众
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46
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Multiple systems
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3 位听众
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47
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Killing characters is fun
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3 位听众
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48
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Point of view
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3 位听众
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49
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Tension
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3 位听众
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50
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Background
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3 位听众
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